CASE STUDIES
25+ years transforming ideas into compelling experiences through AI workflows, immersive production, live media, and futures design for organizations worldwide.

PHOENIX
Wildfire Resiliency, Rebuilding & Post-Fire Recovery
Phoenix is a wildfire resiliency story from Los Angeles about rising and rebuilding, fireproof materials, defensible space and post-fire recovery, delivered as an immersive Arrival.space experience with reality capture, video and rebuilding resources.
Client
Realitycraft / SensAI Worlds Hack LA
Role
Creator, Producer, Worldbuilder
Tags
Key Achievements
- •Built at the SensAI Worlds Hack LA hackathon
- •Embedded Arrival.space immersive game and story experience
- •Technical partners: XGRIDS, Tripo3D, Pico, Arrival.space and World Labs
- •Practical rebuilding resources for fire-affected communities

THE TOWN: JACK LONDON SQUARE
Award-Winning Dance Battle Time Travel Mystery Game
A playable cities game using Gaussian splats and reality capture to recreate Oakland, CA as a dance battle time travel mystery, empowering all ages to play in the commons and design beneficial futures together.
Client
Realitycraft / Arrival.Space
Role
Creator, Worldbuilder, Producer
Tags
Key Achievements
- •1st Prize, CHOICE DAO & Arrival.Space Worldbuilding Award (March 2026)
- •Built with Gaussian splats and reality capture for immersive 3D web
- •Climate action futures game for community engagement
- •Accessible design empowering all ages to create and play

GET COVERED CAMPAIGN
Affordable Care Act Interactive & Live Media Campaign
A groundbreaking 6-hour live telecast from YouTube Studios featuring 60+ celebrities, the first YouTube live telethon. Built AI sentiment analysis workflows and social media integrations across a 6-month public media campaign that won Ad Age Campaign of the Year.
Client
US White House / Affordable Care Act
Role
AI & Interactive Systems Designer, Social Media Engineer
Tags
Key Achievements
- •Ad Age Campaign of the Year 2014
- •First YouTube live telethon-style broadcast from YouTube Studios
- •6-hour live telecast with 60+ celebrity participants
- •Pioneered AI sentiment analysis for live media curation
- •6-month integrated social media campaign reaching millions

IEEE IN VR
Virtual Conference Organized in 3 Weeks
Part of our 2020 mixed reality production series with Playable Agency for hybrid live event production. When the pandemic forced a rapid pivot, this virtual conference connected 2,000+ scientists and researchers worldwide through 100+ virtual rooms with hundreds of hours of livestreaming, 3D poster sessions and live panels.
Client
IEEE / Mozilla / Playable Agency
Role
Executive Producer, Workflow Developer
Tags
Key Achievements
- •Part of the 2020 mixed reality production series with Playable Agency
- •Organized in just 3 weeks at the start of the pandemic
- •Connected 2,000+ researchers worldwide in real-time
- •Created 100+ virtual rooms for parallel sessions
- •Produced hundreds of hours of livestreaming content
- •Pioneered virtual poster sessions in 3D environments

REALIGN FOR PALESTINE
Atlantic Council Seaport & Airport Concept Video
A generative video depicting the past, present and future of Gaza's coastal region to build interest and investment for international humanitarian and infrastructure rebuilding efforts with peacebuilding at its core.
Client
Atlantic Council
Role
Creative Director, AI Media Producer
Tags
Key Achievements
- •Created compelling 2:30 minute generative concept video
- •Transformed historical photos using AI techniques
- •Developed visual narrative for infrastructure rebuilding
- •Presented futures scenarios for international collaboration
- •Supported peacebuilding visualization efforts

VIRTUAL WORLDS MUSEUM & SPOTLIGHT SERIES
500+ Hours of Immersive Content & Curation
As host and curator of the Spotlight Series and Realitycast, Evo has produced over 500 hours of immersive content exploring virtual worlds, interviewing worldbuilders, and documenting the evolution of 3D creative spaces.
Client
Virtual Worlds Museum
Role
Host, Curator, Executive Producer
Tags
Key Achievements
- •Aurea Award winner for virtual world preservation
- •Produced 500+ hours of immersive content
- •Multiple seasons of the Spotlight Series
- •Documented history and evolution of virtual worlds
- •Built global community of worldbuilders and creators

XR GUILD & COMMUNITY LEADERSHIP
Building the Nonprofit XR Professionals Network
As Vice President of XR Guild, Evo leads community initiatives for XR accessibility, education and professional development, connecting immersive technology practitioners worldwide and advocating for inclusive design.
Client
XR Guild (Nonprofit)
Role
Vice President, Strategic Facilitator
Tags
Key Achievements
- •2023 Polys Award for Community Leadership
- •Vice President leading strategic initiatives
- •Built nonprofit professionals network for XR practitioners
- •Advocated for XR accessibility and inclusive design
- •Connected international community of immersive tech professionals
Video Evidence & Published Works
Talks, keynotes and project recordings documenting Evo's work across immersive media, AI and futures design.
PXR Conference Keynote, FutureNote
Keynote on the future of immersive media and protopian design
The Town: Jack London Square
Award-winning dance battle time travel mystery game
World Government Summit Talk
Speaking on futures design at the World Government Summit